Electronic Arts Logo

Base City: 

Vancouver - On-site

Salary: 

$115k to $161k

Rating: 

Self-taught: 

Position Type: 

Full-time

Position Keywords: 

Required: 

Bachelor - Computer Science

Experience: 

5 Years C++

Other Experience: 

  • 5+ years of C++ software development
  • Experience adapting to existing multiple coding styles.
  • Experience with Entity-Component-System
  • Experience shipping UI code for AAA title
  • Experience embracing challenges and find creative ways to overpass them.

Bonuses:

  • Experience building user interface.
  • Familiarity with scripting languages.
  • Bachelor's degree in computer science or related field, or equivalent training and professional experience.

About the Job: 

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL® hockey, and EA SPORTS UFC.

What they want you to do: 

The Advanced Technology Group is part of the EA SPORTS Tech organization, focused on developing cutting edge game features and engine enhancements in close collaboration with game and engine dev teams. Team members will be part of a cross-functional team tackling a variety of technical challenges beginning from proof of concept to implementation for titles across EA. A key priority for this group is to partner with the Frostbite team, our Game teams, and our central art team to create meaningful user facing experiences and content workflow improvements. This role will work on our strategic, multi-year project in unifying our Create-a-Player tools and experiences while innovating on the created character heads for all EA SPORTS titles.

The UI Software engineer will develop the tech, tools and frameworks that form the foundation of the user interface and get the chance to work in a dynamic team to develop interesting features every year. Above all, we're looking for an engineer who is excited to use their talent and experience to build AAA quality games.

Your Responsibilities:

  • Design new features or new additions to existing features.
  • Work with designers to gather requirements and propose tech solutions.
  • Monitor performance and stability impact from your changes and address any issues that may arise.
  • Oversee implementing a feature's core logic, game flows, and screens/components.
  • Work together with a team of UI engineers in a collaborative environment and report to a team lead.

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