As a Senior Software Engineer, you will work in a small but growing team building the latest technology for our Character Creation pipeline. Dedicated to developing our new speech-to-animation tool, you and the team will be supported by our Product Owner and Technical Director. You will work on the technical design and development of this custom tool to improve our users' character creation workflow. With this new tool, we are aiming to reshape the possibilities of character creation for our game teams, allowing faster and more dynamic character creation. You may also support a variety of EA’s crucial content tools alongside other teams within the Tools & Technology group.
You will report to a Development Director.
Day to day, you will…
- Research and integrate new technologies and systems to enhance the quality and efficiency of the character production pipeline.
- Design, implement, and debug tools for character creation workflows at EA.
- Identify complex, systematic problems in the domain of tools, pipelines, and workflow development.
- Analyze problem spaces, risks, and dependencies across multiple domains and toolsets.
- Partner with end-users (both game teams and character artists), local and remote, to understand their workflows and toolset needs.
- Use creative and pioneering work to grow EA's in-house technologies.
- Established coding best practices and standards across the team and projects
- Mentor junior team members