Electronic Arts Logo

Base City: 

Vancouver - On-site

Salary: 

$107k to $147k

Rating: 

Self-taught: 

Position Type: 

Full-time

Position Keywords: 

Experience: 

7 Years System Administration

Other Experience: 

●7+ years of systems administration and network experience.
●7+ years of relevant production environment experience with VMware virtualization –
scripting and automation, management, upgrades, and templates.
●5+ years’ experience with common private and public cloud services and technologies.
●Experience with modern IT infrastructure automation technologies (Ansible, Terraform, Packer)
with experience in common scripting (Bash, Powershell, Python, etc.) Windows experience
including Active Directory management and experience with Windows Server 2012 and later.
●5+ years Linux (CentOS/RHEL) administration experience.
●5+ years relevant experience in storage administration, including ongoing
administration, and support of NFS and CIFS. (Experience with NetApp is an asset).
●5+ years' experience managing and maintaining server hardware – firmware, updates, physical
upgrades and troubleshooting.
●5+ years relevant experience with network administration and cabling - support,
troubleshooting, and management.
●Experience with Problem, Incident and Change Management system experience.
●Experience with Container technologies (AKS/EKS, Docker, Kubernetes)

About the Job: 

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

What they want you to do: 

A full-time position, reporting to the Site IT Manager, focused on IT server-based solutions ensuring the
development of games. You will be the technical lead for the infrastructure team that provides direct support to
development teams, focusing on the virtual environment (VMware), automation tools, storage, Linux, and Windows administration. The successful candidate will coordinate and improve the virtual and physical environment without imposing on Service Level Agreements for all business-critical applications. You will help to identify and implement productivity-enhancing tools for the game teams and contribute to lifecycle management, IT budgeting, and capacity planning. Providing after-hours support for the local studio infrastructure team when needed is a requirement.


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