Electronic Arts Logo

Base City: 

Vancouver - On-site

Salary: 

$115k to $161k

Rating: 

Self-taught: 

Position Type: 

Full-time

Position Keywords: 

Experience: 

5 Years Python

Other Experience: 

  • Technical leadership experience
  • 5+ years of experience in Python (Click, PyTest, Pip)
  • Experience in Azure DevOps
  • Experience in Groovy, Jenkins JobDSL, and Jenkins Pipeline or similar CI system
  • Experience in Infrastructure-as-Code (We use Terraform)
  • Great software development practices (Code Reviews, Unit Testing, …)
  • Familiarity with container/VM technologies (Docker, vSphere, and Kubernetes)
  • Familiarity with Source Control concepts: Git, Perforce or similar tools
  • Familiarity with Gitlab (or similar technologies)
  • Excellent team working and communication skills
  • Ability to investigate and resolve technical issues

Would be a bonus:

  • Previous experience from the game industry
  • Monitoring tools like Grafana, Kibana, DataDog
  • An understanding of Agile software development practices.
  • Experience with As-Code management tools (e.g. Ansible, Packer)
  • Familiarity with Document Databases (e.g. Elasticsearch, MongoDB)
  • Experience with Package repositories (e.g. Artifactory).
  • Experience in languages such as C# and PowerShell

About the Job: 

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

What they want you to do: 

We are DRE (Development & Release Engineering) - a central EA team at the intersection of DevOps, Release Management and Build Engineering. We build, manage and maintain the build pipelines for the majority of EA’s studios worldwide. We are looking for an engineer to work with our DRE Cobra team that is based in Europe and in North America. You'll work with developing and evolving the Continuous Integration and Deployment systems for the games being developed at EA, and provide support for these services. You will report to a Software Engineering Manager.

Responsibilities

You will provide technical guidance to other engineers and development of our build scripts, tools, and services for automating game processes (i.e. automation to turn source code and assets into playable games). You will work closely with our customers to ensure we can provide services that help them improve their software and find the fun faster.


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