Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our goal is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but aim to build a world as it could be.
You will report into a Development Director.
Qualifications:
- You are currently enrolled in a BS in Computer Science, Computer Engineering or related field
- Familiar with C, C++, C#, Assembly, and experience with Object-oriented Design preferred
- Creative with excellent problem solving
- Passion for video games and one or more of the areas of focus listed above
As a Client Systems Software Engineer on The Sims, these will be your job responsibilities:
- You will use C, C++, C#, or Assembly to implement system level functionality for the title
- You will work with designers, producers, artists, and other engineers on solidifying implementation approaches.
- You will write technical design documents detailing software requirements.
- You will write code with performance and memory usage in mind.
- Excellent technical problem-solving skills under iteratively changing requirements during development.