- 10+ years experience in software development with a strong C++ focus.
- Shipped multiplayer action games as a key contributor in networked game mechanics and technology, such as: shooters, melee combat, sports or sports adjacent.
- You understand the tradeoffs between the various approaches of latency mitigation in multiplayer games, and their applications and shortcomings.
- Advanced debugging skills applicable to client/server multiplayer games.
- Experience developing in and debugging multi-threaded/concurrent architectures.
- Pragmatic approach to problem solving.
- Experience with Visual Studio and knowledge of the debugging tools.
Pluses:
- Shipped fast paced multiplayer melee combat game or similar.
- Experience with network architecture of MMO games.
- Experience working with Microsoft, Sony, or Nintendo game consoles.
- Experience working with iOS and Android.
- Experience with developing large scale multiplayer games.
- Experience with Frostbite, Unreal or Unity.